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Battle Die

Battle Die

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Devlog

  • Battle Die — Dev Log #3 | April 2026
    April 05, 2026 by petervoth
    A smaller update today focused on online multiplayer polish and a few quality-of-life fixes. ⏱ Online Time Control — Winner Now Notified Fixed a long-standing bug where if a player ran out of time... Continue reading
  • Battle Die — Dev Log #2 | April 2026
    April 05, 2026 by petervoth
    A focused update today with a handful of fixes and improvements across online multiplayer, the Inspect Die, achievements, the How To Play slideshow, and replay accuracy. ⏱ Online Time Control — Wi... Continue reading
  • Battle Die — Dev Log | April 2026
    April 05, 2026 by petervoth
    A big update landed today covering everything from board variety to replay accuracy, UI polish, and some satisfying under-the-hood fixes. Here's what's new: 🎲 Randomised Starting Setups Every game... Continue reading
  • How Battle Die was built — and why it took longer than expected
    April 03, 2026 by petervoth
    I played a similar game made from wooden blocks with my dad as a kid growing up and it always sat in the back of my mind to recreate a version I could play online one day. The concept is simple: chess... Continue reading
  • Mobile view improvements
    April 03, 2026 by petervoth
    Nothing major to report. Just an update to the mobile view... Continue reading
  • Mobile Updates
    April 01, 2026 by petervoth
    Just making it easier to play on mobile devices. Formatting updates... Continue reading
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